Real-Time Protocol Decision Guide
Choosing the right real-time protocol is crucial for your applicationβs success. This comprehensive guide helps you navigate the decision based on your specific requirements, constraints, and use cases.
Quick Decision Framework
Primary Questions
-
Do you need bidirectional communication?
- β Yes β Consider WebSockets, WebTransport, MQTT, WebRTC, gRPC
- β No β Consider SSE, HTTP streaming, Long Polling
-
Is ultra-low latency critical (less than 50ms)?
- β Yes β WebRTC, WebTransport, WebSockets
- β No β Any protocol based on other requirements
-
Do you need to work through restrictive firewalls?
- β Yes β WebSockets, SSE, Long Polling
- β No β Consider all options including WebTransport, WebRTC
-
Is browser support important?
- β Yes β WebSockets (99%+), SSE (98%+), Long Polling (100%)
- β οΈ Limited β WebTransport (Chrome/Edge), WebRTC (95%+)
Protocol Comparison Matrix
Protocol | Bidirectional | Latency | Complexity | Browser Support | Best For |
---|---|---|---|---|---|
WebSockets | β Yes | Low | Medium | 99%+ | Real-time apps, chat, gaming |
SSE | β No | Low | Simple | 98%+ | News feeds, notifications |
Long Polling | β οΈ Simulated | High | Simple | 100% | Legacy support, simple updates |
WebTransport | β Yes | Very Low | Complex | Limited | Next-gen apps, gaming |
MQTT | β Yes | Low | Medium | Via bridge | IoT, messaging |
WebRTC | β Yes | Ultra Low | Complex | 95%+ | Video/audio, P2P |
gRPC | β Yes | Low | Complex | Via proxy | Microservices |
Decision Tree
Start Here β ββ Need real-time communication? β β β ββ No β Use traditional HTTP REST APIs β β β ββ Yes β Continue β β β ββ Need bidirectional data flow? β β β β β ββ No β Use SSE or HTTP streaming β β β β β ββ Yes β Continue β β β β β ββ Building for IoT/embedded? β β β β β β β ββ Yes β Use MQTT β β β β β ββ Need peer-to-peer or media streaming? β β β β β β β ββ Yes β Use WebRTC β β β β β ββ Building microservices? β β β β β β β ββ Yes β Consider gRPC β β β β β ββ Need cutting-edge performance? β β β β β β β ββ Yes β Consider WebTransport β β β β β ββ Standard real-time web app? β β β β β ββ Use WebSockets β
Use Case Recommendations
Chat Applications
Recommended: WebSockets
- Bidirectional messaging
- Presence detection
- Typing indicators
- Message delivery confirmation
Alternative: Consider WebTransport for next-generation apps
Live Dashboards
Recommended: WebSockets or SSE
- WebSockets for interactive dashboards
- SSE for read-only displays
- Consider update frequency and data volume
Gaming
Recommended: WebSockets or WebTransport
- WebSockets for turn-based and casual games
- WebTransport for high-performance requirements
- WebRTC for P2P gaming
IoT Applications
Recommended: MQTT
- Designed for constrained devices
- Efficient binary protocol
- Built-in QoS levels
- Bridge to WebSockets for web clients
Video/Audio Streaming
Recommended: WebRTC
- Ultra-low latency
- P2P capabilities
- Built-in media handling
- NAT traversal
Financial Trading
Recommended: WebSockets
- Reliable bidirectional communication
- Wide infrastructure support
- Can be secured with TLS
- Proven at scale
Implementation Complexity
Simple to Implement
- Long Polling - Basic HTTP knowledge sufficient
- SSE - Simple server push, minimal client code
- WebSockets (with libraries) - Well-documented, many tools
Medium Complexity
- WebSockets (raw) - Connection management, reconnection logic
- MQTT - Broker setup, topic design
- gRPC-Web - Protocol buffers, code generation
Complex Implementation
- WebTransport - Limited documentation, evolving spec
- WebRTC - Signaling servers, ICE/STUN/TURN setup
Infrastructure Considerations
WebSockets
- Most CDNs and proxies support WebSockets
- Load balancing requires sticky sessions
- Horizontal scaling needs careful planning
SSE
- Works through most proxies
- Simple to cache and scale
- No special infrastructure requirements
WebTransport
- Requires HTTP/3 support
- Limited CDN support currently
- Firewall traversal can be challenging
MQTT
- Requires MQTT broker deployment
- Many cloud-hosted options available
- Bridge needed for web clients
Security Considerations
All protocols can be secured:
- WebSockets: Use WSS (WebSocket Secure)
- SSE: Use HTTPS
- WebTransport: Built on QUIC (always encrypted)
- MQTT: Use TLS, authentication options
- WebRTC: Mandatory encryption
- gRPC: TLS support built-in
Making Your Decision
Choose WebSockets when:
- You need bidirectional real-time communication
- Browser compatibility is crucial (99%+ support)
- You want proven, stable technology
- Your team has JavaScript/web expertise
- You need extensive library ecosystem
Consider alternatives when:
- SSE: Unidirectional updates are sufficient
- WebTransport: You need cutting-edge performance
- MQTT: Building IoT or message-centric systems
- WebRTC: Media streaming or P2P is required
- gRPC: Building microservice architectures
Implementation Resources
Getting Started with WebSockets
- Use established libraries (Socket.IO, Ably, Pusher)
- Implement reconnection logic
- Handle connection state properly
- Plan for horizontal scaling
Testing Your Choice
- Prototype with your specific use case
- Test under realistic network conditions
- Measure latency and throughput
- Evaluate operational complexity
- Consider long-term maintenance
Conclusion
WebSockets remain the most versatile and widely-supported option for real-time web applications. They offer the best balance of:
- Broad compatibility (99%+ browsers)
- Proven reliability at scale
- Extensive tooling and libraries
- Reasonable complexity
- Strong community support
However, specific use cases may benefit from alternatives:
- Choose SSE for simple server-to-client streaming
- Choose WebRTC for media or P2P requirements
- Choose MQTT for IoT deployments
- Consider WebTransport for future-proof applications
The key is matching the protocol to your specific requirements rather than choosing based on novelty or theoretical performance alone.
Written by Matthew OβRiordan, technical co-founder of Ably with 25+ years of experience building real-time systems powering billions of devices worldwide.